![]() ![]() I won’t spoil the end to you – although even that felt a bit empty. There is a story running in the background, but it’s a bit unfocused and feels like an attempt to fill the time rather than provide anything meaningful. ![]() I don't mind word puzzles, but after a while, it all before a bit tedious. Still, I must admit that I didn’t enjoy the game much. The Music is composed to give the whole thing a pyromaniac satire feeling that suits the mode right. It's also very polished – the graphic, the fire, the effects when things burn, the sound – all meticulously done. It's kind of discovery on the go, and I must admit I never played anything quite like it. Some of the combo terms are wordplays, some relate to the physical shape of the items you burn, what they represent, or the effect that burning them produces. For example, if the combo is a "time bomb", you will need to burn a clock and a bomb together. The puzzle element comes from trying to find the right items to burn together so they represent a pre-given combo. ![]() You exist in a world embraced by everlasting winter, and your only entertainment is wasting your time by ordering things off a catalogue and burning them. The game is a kind of a sandbox word puzzle game. I got it on the cheap and it looked interesting, so I gave it a go. I had no idea what the game was about when I set down to play it. ![]()
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